Wednesday, December 3, 2014

Flipping Sprites and Other Realizations

I took some old art I made in previous years and edited it to make a turn-around sprite for the game! It faces the direction imputed by the player and stays facing that direction until commanded to move somewhere else.

I also tried to clear up the Pause Screen a bit as well as fixing models and backgrounds. As I was working, some of the room transitions started to flicker for no reason, I'm not sure what happened. But I fixed it by redoing the commands I gave them, as well as the rooms too. Luckily they weren't very full.

I want to get this ready to present for the winter showcase this week, so other than some sprucing up this might be all I work on. Depends on if I can work on it past today, due to the midnight deadline for things in the share drive.

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